Plan your achievement route
Add your goals, set priorities, and get a clear step-by-step plan. No account, no clutter — just a focused worksheet that lives in your browser.
Achievement Planner
| Done | Achievement | Time (min) | Difficulty | Priority |
|---|
No achievements yet. Add one above or load a preset to get started.
Getting the most from your planner
Start with what you know
Add achievements you're sure about first — the ones you've looked up or attempted before. Fill in rough time estimates even if they're not exact. You can always adjust later.
Use priorities wisely
High priority means "do this soon" — it could be a missable achievement or one that unlocks useful gear. Low priority is for completionist goals you'll chase after the main run.
Check your assumptions
Time estimates are personal. What takes one player 30 minutes might take another two hours. If you're consistently off, adjust your estimates upward. A plan that's too optimistic stops being useful.
Common mistakes
Don't add every achievement at once — start with 5–10 you actually care about. Don't ignore difficulty when setting priority; a hard achievement marked low might never get done. And don't forget to save your plan before closing the tab.
Example: Planning a weekend push
Say you have Saturday afternoon free and want to knock out several achievements in Elden Ring. Add the ones you're targeting, set realistic times (a remembrance boss might take 20–40 minutes with travel), mark the quickest ones as high priority, and sort. The planner suggests an order: easy high-priority goals first, so you build momentum. Print the list or keep it open on a second screen while you play.
What this planner does and doesn't do
- It does sort your list by priority and difficulty to suggest an order.
- It does save your plan in your browser and let you share it as a link.
- It does not pull live achievement data from any game service.
- It does not guarantee an optimal route — use your judgment.
- It does not send your data anywhere. Everything stays on your device.